Amber Cross

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Amber Cross
Amber Cross
Played by: User:Cyclops
Alias: Fia
Height: 5'5"
Weight: 110 lbs
Race: Human
Age: 27
Date of Birth: March 7th, 2357
Place of Birth: Mars
Eye Color: Dark Blue
Hair Color: Light Blond
Figure: Sensual
Organization: Vident Obscura
Occupation: Obscura Agent
Temporal Operative
CO of the Ghost Reaver
Rank / Skill Level: Commander
Status: Approved
Setting: Blazing Umbra

Originally an operative for Solas Tempus she was recruited by the off-shoot organization of Vident Obscura to help investigate paranormal or otherwise unknown phenomena which lack conventional explanation.


Amber is rather hot headed and impulsive. She gets her kicks from trying to fool powerful people. The more powerful, the better. Though she has some sense of self preservation and usually chooses someone that while it would be challenging to fool but she has a chance with. She's curious to a fault and a little beyond. When she finds an unknown button she doesn't just press it - but she wants to. So much so that she'll try to find out what it does and if stuck in a situation with a button (or switch, rope, etc..) that no one knows what does, she'll quickly start to think that whatever IT is, will do the trick. None of this is helped by the fact that she lives on the edge, isn't really happy unless she's in free fall without a parachute with her hair on fire.

As if that wasn't enough she's got a heart of fire and a bad temper to go with it, because of all of this, she gets herself into trouble on a regular basis. Though being trained and such in Solas Tempus has given her more self control than she used to have it hasn't stemmed her temptations and gut reactions entirely. She's excellent at reading people and tends to engender trust in others - her intuition is excellent! In the end, two other attributes make her particularly hard to get rid of - she's double jointed and has a knack for getting out ropes or other bindings and can stay on her feet longer than most men twice her size. That and her beauty have provided her with some kind of shield against real danger for most of her life.


  • Weapon Proficiencies
    • Handheld Beam Weapons (Pistol / Rifle)
  • Non-Verbal Communication
    • Body Language
    • Gestures
  • Computer Hacking
  • Diving (Water)
  • Performance Skills
    • Erotic Dance
    • Fast Talking
    • Slight of Hand
  • Pick Pocketing
  • Hand to Hand Combat Skills
    • Judo
    • Karate
  • Piloting
    • Small Aircraft
    • Small Space Craft
    • Medium Space Craft
  • Navigation (Space)

Items / Gear

Aquamarine Pendant


Amber's impulsive nature has been a problem since she was a young girl, she frequently got herself into serious trouble with people who should not be messed with even before she was a teenager. For many years her indulgent parents and age protected her from the greater fallout of such actions, always having a knack for being where some powerful figure didn't want her to be, hearing what she shouldn't hear, and talking about it whens he shouldn't. As a young woman, she found herself mixing with a rather rough crowd of mal-contents and trouble makers, most of the trouble she got into was well suited for some homeless girl on a rough world but she grew up with a nice home, enough to eat, good education, and a good life. Most of her friends of that time in her life saw no reason she should ever be hanging out with them, since she had her own people. Little did anyone know this good life she had was pocked with problems, her family was highly dysfunctional carrying on many old-world Earth traditions dealing with a complete lack of emotional support or security. She hung out with the rough crowd because she always knew where she stood - and part of it was probably because she wanted someone to care enough to stop her.

She learned a lot about people during that time, reading people, even stealing things from them. She became quite adept at slight of hand skills and other performance-based skills. Moving from such things into how to defend herself, if her skill at talking failed she learned martial arts. Amber's tendency to get into trouble finally landed her in some serious hot water, she had a few choices on how to get out of it, ending up joining Solas Tempus as a way to placate not only her parents but a judge or two. As an officer, she learned to control her impulses better and hone her existing skills to put them to better work for herself and her goals.